Moderation

Automatic punishments

Applying a consistent penalty once a member reaches a set number of cases.

Updated 9 Aug 2026

Escalation rules apply a penalty automatically once a member reaches a set number of cases, for example three warnings resulting in a timeout.

This keeps repeat offences handled consistently without a moderator needing to check a member's history.

Building a rule

A rule has three parts:

  1. What is counted. Warnings, timeouts or kicks.
  2. How many. The number that triggers the rule.
  3. What happens. A timeout with a length, a kick, or a ban.

What cannot be used

Reversals cannot be counted. Counting an unban would penalise a member for having a sanction lifted.

A warning cannot be the result. A rule that issues a warning in response to warnings either does nothing or repeats indefinitely.

How far back cases count

One setting applies to the whole server: cases older than a set number of days stop counting.

The default is 0, which counts every case. Adding a first rule therefore does not silently change how far back existing cases reach.

The window is rolling rather than a monthly reset. A monthly reset would allow offences late in a month to expire days later.

How rules apply

Each rule applies once. With a rule set at three warnings, a fourth warning does not repeat the penalty.

Rules chain. A timeout applied by a rule is itself a case, so it counts toward a timeout rule. This is what allows a sequence such as warnings leading to timeouts leading to a ban.

Setting it up

Open Moderation > Escalation on the Dashboard to add rules and set how far back cases count.

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